![]() ![]() The chief will leave the area where you’re hiding and move some furniture. (You can see the position in the image up at the top of this guide.) Stay away from the flashlight beam, and circle around the furniture to avoid him. Run up to the Nursery and crouch through the walkway, turning left to hide behind some furniture. Go through the hallway into the Director’s Room. The front door is locked, so head through the west door. The door to the north is locked, so take the door to the east. Pull out the dresser drawer, climb up the dresser and into the next room - the Nursery. ![]() Read Sally’s Diary on a table in the corner. ![]() Go into the next room and into the hallway. Use the scissors on the tape surrounding the cardboard on the wall. Solve the puzzle matching the pieces on each side and collect the Scissors (Key Item). Pick up the Stuffed Doll (Key Item), examine it and collect the Picture Block (Key Item).Ĭombine the Picture Block with the puzzle on top of the toy chest. In this guide, we’ll show you the puzzle solution and where to hide. There’s not a ton to do here in the Orphanage, but it can be frustrating. Grab the Orphanage Key from the door where he left it.īacktrack around the Nursery, then head back down to the Director’s Office (where you found Chief Iron’s earlier) and watch the cutscene play out.After Claire answers the phone in Resident Evil 2, you swap bodies to play as Sherry for a while. You can stand up and move quick here without him noticing. When he does, go toward the back of the room where he shoved the crib and follow him around to the bathroom. Just stick close to the cabinet so he doesn’t spot you.Īfter a lot of yelling and threats and swears, he’ll get angry because of his face problem and head to the bathroom. Avoid the flashlight beam, and keep circling around the furniture to avoid him.Įventually, the chief will get angry and shove one of the cribs toward the back of the room. Keep that furniture between you and Chief Irons so he doesn’t spot you. There’s a chair and a rolling cabinet in the small open area. Duck down with the left trigger on your controller. Run back up to the Nursery (where you just came from) and crouch through the toy block archway on your left. Take the key from the wall over the desk on your right. You’re safe here for now, so just avoid all the creepiness and walk around the pool table. The front door is locked, so head through the door in the west. Read Tom’s Diary on the table in the library. Climb up onto the dresser and through the window into the next room - the Nursery. Read Sally’s Diary on a table in the corner.Īt the end of the hall, pull out the dresser drawer. ![]() Solve the puzzle matching the pieces on each side and the top. Pick up the Stuffed Doll (Key Item) from the rocking chain, examine it, and collect the Picture Block inside.Ĭombine the Picture Block with the puzzle on top of the toy chest. There’s not a ton to do here in the Orphanage, but it can be a little confusing. At that point, you’ll swap bodies to play as Sherry for a while. At this point in your 2nd run through Resident Evil 2, Claire just answered the phone in the Chief’s Office. ![]()
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